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Type | Description |
---|---|
BinaryMessageEventArgs | Event arguments passed when the BinaryMessage event is fired. |
BinaryMessageEventHandler | The delegate definition for the websockets OnBinaryMessage event. |
ClientConnectedEventArgs | Event arguments passed when the ClientConnected event is fired. |
ClientConnectedEventHandler | The delegate type used in the ClientConnected event in the WebsocketServer. This event is fired when a new client connects to the server. |
ClientDisconnectedEventArgs | Event arguments passed when the ClientDisconnected event is fired. |
ClientDisconnectedEventHandler | The delegate definition for the websockets OnDisconnection event on both the websocket server and the client classes. |
NextFrameEventArgs | Event arguments passed when the NextFrame event is fired. |
NextFrameEventHandler | The delegate definition for the websockets OnFrameRecieved event. |
PayloadLengthType | Indicates the method by which a payload's length was specified. |
TextMessageEventArgs | Event arguments passed when the TextMessage event is fired. |
TextMessageEventHandler | The delegate definition for the websockets OnTextMessage event. |
WebsocketClient | Represents a websockets connection to a remote client. Also used by the SBRL.GlidingSquirrel.Websocket.WebsocketServer class to represent a currently conencted client, since they practically use the same handling code and all :P |
WebsocketClientHandshakeException | Something went wrong during the websocket handshake. |
WebsocketCloseReason | Indicates the reason why a websocket connection is beingg closed. |
WebsocketFrame | Represents a single frame that's either receieved or about to be sent to or from a websockets client. |
WebsocketFrameType | Indicates the a type of websocket frame. |
WebsocketServer | The main Websockets Server class. Inherit from this to create your own websockets-capable HTTP server! Note that if you don't want or need the Websockets support, you should inherit from SBRL.GlidingSquirrel.Http.HttpServer instead. |